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AddTable

Adds a table block.

1
myBlockCollection.AddTable(options?: object):`ElementType` : string

Rows : Count : number

Add(options?: object) :Cells:Count` : number

Add(options?: ( ... | ... )) :Blocks: ... Gets the blocks inside the cell.
Adds a new cell to the table.

Clear() : void

IndexOf(item:Blocks: ... Gets the blocks inside the cell.) : number

Remove(item:Blocks: ... Gets the blocks inside the cell.) : void

RemoveAt(i: number) : void

ToArray() : Array<...>
Gets the table row cells.`
Adds a new row to the table.

Clear() : void

IndexOf(item:Cells:Count` : number

Add(options?: ( ... | ... )) :Blocks: ... Gets the blocks inside the cell.
Adds a new cell to the table.

Clear() : void

IndexOf(item:Blocks: ... Gets the blocks inside the cell.) : number

Remove(item:Blocks: ... Gets the blocks inside the cell.) : void

RemoveAt(i: number) : void

ToArray() : Array<...>
Gets the table row cells.) : number`

Remove(item:Cells:Count` : number

Add(options?: ( ... | ... )) :Blocks: ... Gets the blocks inside the cell.
Adds a new cell to the table.

Clear() : void

IndexOf(item:Blocks: ... Gets the blocks inside the cell.) : number

Remove(item:Blocks: ... Gets the blocks inside the cell.) : void

RemoveAt(i: number) : void

ToArray() : Array<...>
Gets the table row cells.) : void`

RemoveAt(i: number) : void

ToArray() : Array<Cells:Count` : ...

Add(options?: ...) : ...
Adds a new cell to the table.

Clear() : ...

IndexOf(item: ...) : ...

Remove(item: ...) : ...

RemoveAt(i: ...) : ...

ToArray() : ...
Gets the table row cells.>`
Gets the table rows.

Clone() : T

GetChildElements(recursively: boolean) : Array<T>

GetParentElements() : Array<T>

Parameters

object options optional