AddTable¶
Adds a table block.
1 | |
Rows : Count : number
Add(options?: object) :Cells:Count` : number
Add(options?: ( ... | ... )) :Blocks: ... Gets the blocks inside the cell.
Adds a new cell to the table.
Clear() : void
IndexOf(item:Blocks: ... Gets the blocks inside the cell.) : number
Remove(item:Blocks: ... Gets the blocks inside the cell.) : void
RemoveAt(i: number) : void
ToArray() : Array<...>
Gets the table row cells.`
Adds a new row to the table.
Clear() : void
IndexOf(item:Cells:Count` : number
Add(options?: ( ... | ... )) :Blocks: ... Gets the blocks inside the cell.
Adds a new cell to the table.
Clear() : void
IndexOf(item:Blocks: ... Gets the blocks inside the cell.) : number
Remove(item:Blocks: ... Gets the blocks inside the cell.) : void
RemoveAt(i: number) : void
ToArray() : Array<...>
Gets the table row cells.) : number`
Remove(item:Cells:Count` : number
Add(options?: ( ... | ... )) :Blocks: ... Gets the blocks inside the cell.
Adds a new cell to the table.
Clear() : void
IndexOf(item:Blocks: ... Gets the blocks inside the cell.) : number
Remove(item:Blocks: ... Gets the blocks inside the cell.) : void
RemoveAt(i: number) : void
ToArray() : Array<...>
Gets the table row cells.) : void`
RemoveAt(i: number) : void
ToArray() : Array<Cells:Count` : ...
Add(options?: ...) : ...
Adds a new cell to the table.
Clear() : ...
IndexOf(item: ...) : ...
Remove(item: ...) : ...
RemoveAt(i: ...) : ...
ToArray() : ...
Gets the table row cells.>`
Gets the table rows.
Clone() : T
GetChildElements(recursively: boolean) : Array<T>
GetParentElements() : Array<T>
Parameters¶
object options optional